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State of GameSalad on 9-26-2014

Hello yet again everyone and sorry for the delay! I’ve gathered some more updates for you since last weeks’ State of GameSalad post. Enjoy!

  1. Release Candidate 0.12.5. We have a lot of manpower being spent on squashing the bugs that were released in Mac Creators’ release 12. More release candidates will continue to come as as we chug along fixing known issues. If you’d like more info check out this thread: http://forums.gamesalad.com/discussion/72624/release-candidate-0-12-5-is-available/p1

  2. Release 12 for Windows users. (This is the Windows version of Mac creators’ release 0.12.0) This is being put on pause for a little while we work on solidifying release 12 for Mac users. After we’ve got that all sorted out Windows Creator will be be receiving lots of work to get it all caught up with Mac Creator. Also I’ve heard that once we have windows all caught up that we will be trying to get Windows and Mac creators’ next updates out at the same time!

  3. Release 0.13.0. for Mac users. (The first big release since 0.11.0. and planned to come out after release 0.12.0) Work on this is also being put on hold some while version 12 is being stabilized. As you probably know, a couple of the major additions that will come with release 13 are facebook integration and the new rendering system. It’s my understanding that our first pass at facebook integration will include being able to post to walls (images, text, and even URLs). The new rendering system should bring improved performance and memory usage with it which is great news!

  4. New nightly build for Mac. This is also being put on hold some while we work on solidifying release 12 for Mac users. I’ve been informed that these should start coming out after we have finished fixing up release 12.

  5. New marketplace. Not much to update here due to running into an issue with our tech stack. However, after some major refactoring, we're back on track!

  6. Cross platform creator. As much as I would like to share with you guys, it’s still not time.

That’s all for this week. More info coming at you guys next week!


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